This degree program provides students with a well-rounded education that combines artistic creativity with technical proficiency, preparing them for diverse roles in the gaming industry, including game designer, level designer, artist, animator, writer, or producer. The Multidisciplinary Studies - Game Design degree is an exciting pathway for those passionate about creating immersive and interactive experiences. Game design is a perfect blend of artistry and technology. You'll learn how to use industry-standard software for 3D modeling, animation, and digital art, while also gaining proficiency in programming languages like C#, C++ or Python for gameplay scripting. This combination of skills allows you to bring your creative visions to life in a digital medium.

Robin English-Bircher - Assistant Professor of Practice / Game Design UGAR

Contact

Robin English-Bircher- Assistant Professor of Practice / Game Design UGAR

Assistant Professor of Practice / Game Design UGAR

Main Campus: GSR 1.110J

robin.bircher@utsa.edu

Curriculum

The minimum number of semester credit hours for this degree is 120, at least 39 of which must be at the upper-division level.

Students seeking a B.A. degree in the Game Design path of Multidisciplinary Studies must fulfill the university core curriculum requirements.

Students seeking a B.A. degree in the Game Design path of Multidisciplinary Studies must fulfill the following 78 semester credit hours.

  • Technology Requirement:  CS 1083  (3 semester credit hours)
  • Communication Requirement: COM 1043, COM 1053, COM 2113, COM 2343, COM 2733 or ENG 2413 (3hrs)

All candidates for this degree must complete three areas of focus. Courses selected to satisfy each area must be approved by the Multidisciplinary Studies Program Coordinator and the Dean of Undergraduate Studies. Furthermore, the courses used to satisfy each focus area must be completed with at least a 2.0 grade point average.

All candidates for this degree must complete MDS 2013: Introduction to Multidisciplinary Studies.

All candidates for this degree must complete MDS 4983: Senior Seminar for Multidisciplinary Studies.

All candidates for this degree must complete 27 semester hours of free electives, at least 15 of which must be at the upper-division level.

BA-MDGD Game Design 2024-26 Catalog

FIRST YEAR - FALL

The table shows courses available to take the fall semester of your first year.
Course Code Course Name Credit Hours
AIS 1203 or 1233 Academic Inquiry and Scholarship 3
WRC 1013 Freshman Comp I (Q) 3
Free elective ART 1003 3
CORE Creative Arts 3
CORE Mathematics 1073 3
TOTAL 15

FIRST YEAR - SPRING

The table shows courses available to take the spring semester of your first year.
Course Code Course Name Credit Hours
Technology Requirement CS 1083 (FA1) 3
ART 1023 FA 2 3
Free elective MAT 1093 3
WRC 1023 Freshman Comp II (Q) 3
POL 1013 Introduction to American Politics 3
TOTAL 15

SECOND YEAR - FALL

The table shows courses available to take the fall semester of your second year.
Course Code Course Name Credit Hours
CS 2113 FA 1 3
POL 1133 or 1213 Texas Politics and Society 3
Free elective MAT 1213 3
MDS 2033 Intro to Multidisc Studies (Game Design) 3
CORE ANT 2053 (Social & Behavioral) 3
TOTAL 15

SECOND YEAR - SPRING

The table shows courses available to take the spring semester of your second year.
Course Code Course Name Credit Hours
CS 2123 FA 1 3
ART 2223 FA 2 3
ANT 3803 FA 3 3
CORE American History 3
COM Requirement COM 1043,1053,2113, 2343,2733, ENG 2413 3
TOTAL 15

THIRD YEAR - FALL

The table shows courses available to take the fall semester of your third year.
Course Code Course Name Credit Hours
CS 3443 FA 1 3
ART 4313 FA 2 3
COM 3023 FA 3 3
Free elective 3
CORE Life & Physical Sciences 3
TOTAL 15

THIRD YEAR - SPRING

The table shows courses available to take the spring semester of your third year.
Course Code Course Name Credit Hours
CS 4423 FA 1 3
COM 3723 FA 2 3
COM 3743 FA 3 3
CORE Life & Physical Sciences 3
Free elective 3
TOTAL 15

FOURTH YEAR - FALL

The table shows courses available to take the fall semester of your fourth year.
Course Code Course Name Credit Hours
CS 4953 FA 1 3
HUM 3173 FA 3 3
CORE Lang, Philosophy, & Cult. 3
CORE American History 3
Free elective 3
TOTAL 15

FOURTH YEAR - SPRING

The table shows courses available to take the spring semester of your fourth year.
Course Code Course Name Credit Hours
Free elective 3
MDS 4973 Seminar for Multidisc Studies 3
CORE Component Area Option 3
Free elective 3
Free elective 3
TOTAL 15

Focus Area 1 - 15 hours (9hrs UD) (9 hrs required*)

The table shows some of the courses you can take in the focus area of Game Programming
Course Number Title Prerequisite C- or better
CS 1083 Programming I for Computer Scientists Completion of or concurrent enrollment in MAT 1073 or the equivalent
DDTI 3013 Game Architecture CS 1153, DDTI 2153, or CS 2123 NOTE: this course is equivalent to CS 3003
CS 4953 CS 4953 Special Studies in Computer Science Consent of Instructor
CS 2113* Fundamentals of Object-Oriented Programming (Required) CS 1083
CS 2123* Data Structures (Required) CS 2113
CS 3443 Application Programming CS 2123
CS 4423* Game Development (Required) CS 2123 or CS 3003
CS 4383 Computer Graphics CS 2713, CS 3343, MAT 2253
CS 3773 Software Engineering CS 3443
CS 4013 Fundamentals of Software Consent of Instructor
CS 4023 Fundamentals of Systems Consent of Instructor
CS 4393 User Interfaces CS 3443

Focus Area 2 - 12 hours (6hrs UD)

The table shows some of the courses you can take in the focus area of Digital Art
Course Number Title Prerequisite C- or better
ART 1023 Foundations III
ART 2223 New Media: Basic ART 1003 & ART 1023
ART 4033 Studio Art Problems 9 hrs LD 2000 level ART and consent of instructor
ART 4313 New Media: Advanced ART 2223
COM 3723 Digital Media Production I COM 2433, COM 3023, and enrollment as a Communication major
COM 4723 Digital Media Production II COM 3723 or consent of instructor
COM 2743 Gamification and Global Gaming Industries WRC 1013 and WRC 1023
ENG 2323 Creative Writing: Fiction WRC 1013 & WRC 1023 (Completion of the Core Curriculum requirement in Language, Philosophy and Culture)
FMS 2043 Basics of Screenwriting Completion of the Core Curriculum requirement in Communication
FMS 4013 Screenwriting Workshop FMS 2043 or HUM 2043
MES 3333 Digital Video Production WRC 1023 or equivalent
MES 4333 Digital Video Practicum MES 3333 or consent of the instructor
MUS 4433 Multimedia Production

Focus Area 3 - 12 hours (6hrs UD) (9hrs required *)

The table shows some of the courses you can take in the focus area of Media and Game Studies
Course Number Title Prerequisite
DDTI 2153* Game Programming (Required) Computer Literacy (Same as CS 1153)
COM 2313* Introduction to Media Studies (Required)
COM 3023 Foundations of Communication WRC 1013 & WRC 1023
COM 3743* Game Studies (Required) WRC 1013 & WRC 1023
COM 4413 Topics in Communications Enrollment as a Communication major
COM 4743 Global and Intercultural Gaming
HUM 3173 Topics in Digital Humanities
HUM 3703 Topics in Popular Culture Completion of Core Curriculum requirement in Communication

Archived Focus Areas by Year

Want to learn more about this program?

Contact the Multidisciplinary Studies Department

Want to talk to an advisor?

Go to Interdisciplinary Education Advising