This degree program provides students with a well-rounded education that combines artistic creativity with technical proficiency, preparing them for diverse roles in the gaming industry, including game designer, level designer, artist, animator, writer, or producer. The Multidisciplinary Studies - Game Design degree is an exciting pathway for those passionate about creating immersive and interactive experiences. Game design is a perfect blend of artistry and technology. You'll learn how to use industry-standard software for 3D modeling, animation, and digital art, while also gaining proficiency in programming languages like C#, C++ or Python for gameplay scripting. This combination of skills allows you to bring your creative visions to life in a digital medium.

Curriculum

The minimum number of semester credit hours for this degree is 120, at least 39 of which must be at the upper-division level.

Students seeking a B.A. degree in the Game Design path of Multidisciplinary Studies must fulfill the university core curriculum requirements.

Students seeking a B.A. degree in the Game Design path of Multidisciplinary Studies must fulfill the following 78 semester credit hours.

  • Technology Requirement:  CS 1083  (3 semester credit hours)
  • Communication Requirement: COM 1043, COM 1053, COM 2113, COM 2343, COM 2733 or ENG 2413 (3hrs)

All candidates for this degree must complete three areas of focus. Courses selected to satisfy each area must be approved by the Multidisciplinary Studies Program Coordinator and the Dean of Undergraduate Studies. Furthermore, the courses used to satisfy each focus area must be completed with at least a 2.0 grade point average.

All candidates for this degree must complete MDS 2013: Introduction to Multidisciplinary Studies.

All candidates for this degree must complete MDS 4983: Senior Seminar for Multidisciplinary Studies.

All candidates for this degree must complete 27 semester hours of free electives, at least 15 of which must be at the upper-division level.

BA-MDGD Game Design 2024-26 Catalog

FALL   SPRING
AIS 1203 or 1223 Academic Introduction & Strategies 3   CORE American History 3
CORE American History 3   CORE Life & Physical Sciences 3
CORE Mathematics 3   WRC 1023 Freshman Comp II (Q) 3
WRC 1013 Freshman Comp I (Q) 3   ELEC (LD) Focus Area I 3
MDS 2013 Intro to Multidisc Studies 3   Technology Requirement CS 1063, 1083, 1173, DS 4003, 4013, IS 1413, 1053 3
TOTAL   15   TOTAL   15
FALL   SPRING
POL 1013 Introduction to American Politics 3   POL 1133 or 1213 Texas Politics and Society 3
CORE Life & Physical Sciences 3   CORE Lang, Philosophy & Culture 3
ELEC (LD) Focus Area 2 3   CORE Creative Arts 3
ELEC (LD) Focus Area 3 3   ELEC (LD) Focus Area 1 3
COM Requirement COM 1043, 1053, 2113, 2343, 2733, ENG 2413 3   ELEC (LD) Focus Area 2 3
TOTAL   15   TOTAL   15
FALL   SPRING
CORE Social & Behavioral Sciences 3   ELEC (UD) Focus Area 1 3
CORE Component Area Option 3   ELEC (UD) Focus Area 2 3
ELEC (UD) Focus Area 1 3   ELEC (UD) Focus Area 3 3
ELEC (UD) Focus Area 2 3   ELEC Free Elective 3
ELEC (LD) Focus Area 3 3   ELEC Free Elective 3
TOTAL   15   TOTAL   15
FALL   SPRING
ELEC (UD) Focus Area 1 3   MDS 4983 Seminar for Multidisc Studies 3
ELEC (UD) Focus Area 3 3   ELEC (UD) Free Elective 3
ELEC (UD) Free Elective 3   ELEC (UD) Free Elective 3
ELEC (UD) Free Elective 3   ELEC Free Elective 3
ELEC Free Elective 3   ELEC Free Elective 3
TOTAL   15   TOTAL   15

2023 Focus Area 1 - 15 hours required (9 hrs required)

Course Number Title Prerequisite C- or better
CS 1083 Computer Programming I for Comp Science (required) Completion of or Concur in MAT 1073 College Algebra or equivalent
CS 4953 Special Studies in Computer Science (required) CS 3003: Introduction to Game Engine (C#)
CS 2113 Fundamental of Object-Oriented Programming (required) CS 1083
CS 2123 Data Structures CS 2113
CS 2713 Computer Programming in C CS 2113
CS 3443 Application Programming CS 2123
CS 4423 Game Development CS 3443
CS 4383 Computer Graphics CS 2713, CS 3343, MAT 2253
CS 2233 Discrete Mathematical Structures MAT 1093
CS 3773 Software Engineering CS 3443
CS 4013 Fundamentals of Software Consent of Instructor
CS 4023 Fundamentals of Systems Consent of Instructor
CS 4393 User Interfaces CS 3443

2023 Focus Area 2 - 12 hours required

Course Number Title Prerequisite C- or better
ART 1023 Foundations III
ART 2223 New Media: Basic ART 1003 & ART 1023
ART 4033 Studio Art Problems 9 hrs LD 2000 level ART and consent of instructor
ART 4313 New Media Advanced ART 2223
COM 3723 Digital Media Production I COM 2433 & COM 3023
COM 4723 Digital Media Production II COM 3723
ENG 2323 Creative Writing: Fiction WRC 1013 & WRC 1023 (Completion of the Core Curriculum requirement in Language, Philosophy and Culture.)
ENG 3423 Topics in Creative Writing ENG 2323 or ENG 2333 or ENG 2343 and consent of instructor (writing portfolio required)
HUM 2043 Basics of Screenwriting WRC 1013 & WRC 1023
HUM 4013 Screenwriting Workshop HUM 2043
MES 3333 Digital Video Production WRC 1023
MES 4333 Digital Video Practicum MES 3333
MUS 4433 Multimedia Production MES 3333

2023 Focus Area 3 - 12 hours required (9 hrs required)

Course Number Title Prerequisite C- or better
SOC 3043 Race & Ethnic Relations
SOC 3293 Sociology of Gender
ANT 3803 Media, Power, and Public Culture ANT 1013 or ANT 2053 recommended
COM 2313 Introduction to Media Studies (required)
COM 2343 Introduction to Mass Communications WRC 1013 & WRC 1023
COM 2733 Introduction to Digital Communication (required) WRC 1013 & WRC 1023
COM 3023 Foundations of Communication WRC 1013 & WRc 1023
COM 3743 Game Studies (required) WRC 1013 & WRC 1023
COM 4413 Topics in Communication
HUM 3173 Topics in Digital Humanities
HUM 3703 Topics in Popular Culture Completion of Core Curriculum requirement in Communication

Want to learn more about this program?

Contact the Multidisciplinary Studies Program

Want to talk to an advisor?

Go to Interdisciplinary Education Advising